Red Dead Redemption Announcement (American Cowboy)

A short news announcement that I wrote for American Cowboy magazine: When Rockstar Games, developer of the highly acclaimed—and highly controversial—Grand Theft Auto series of video games, announced in 2005 that they planned to release a similar free-roaming game set in the Old West, critics and gamers were initially skeptical. Old West-themed video games are…

By Athena, Kratos Could Actually Use This …

Subway thugs, watch out! Last month (April 23, in fact) while I was hacking my way through my God of War three-game marathon, I suddenly realized that Kratos’ Blades of Exile/Athena/Chaos would make an awesome keychain. I mean, think about it–a famous gamer blade and it has a chain on it, to boot! Since I’m…

Borderlands Review

The box art for Borderlands kept me away from the game for a long time. I would pass it in my local Blockbuster or GameStop, strangely attracted by its strong yellows and reds but repulsed by the Jason-Voorhees-meets-Tyler-Durden maniac on the cover, losing myself for minutes at a time while I wondered just what he…

Borderlands Review Posted / Heavy Rain

My Borderlands review is now up, so please give it a read when you have some time. I was strongly tempted to make it a blog post with some images and captions, but since it seems kind of taboo to do so, I put it in its proper place. Heavy Rain: First Impressions The evil…

If Mario Had Been Designed in 2010

I came across this on Zack Hiwiller’s blog the other day after jumping from Kottke.org and I think it’s worth a mention here, especially since haven’t seen it on Gamespot. Hiwiller, a game designer from Pennsylvania, gives us his perspecive on what Super Mario Bros. would be like if it had been designed today (be…