Mind Over Chatter In The Secret World (GameSpy)

MMORPGS demand many things of their players, but only rarely do they demand that they think. Even in the genre’s best titles, exercises in deep thought rarely grow more complex than experiments with stats and abilities, and creative approaches to raid encounters often vanish once someone posts a definitive strategy on YouTube. With Funcom’s upcoming The Secret World, that might all change, or at least Lead Content Designer Joel Bylos and Lead Designer Martin Bruusgaard hope so. During my visit to their Montreal studio last month, I got a chance to puzzle my way through the game’s Kingsmouth Code series of quests, and the potential of what I saw left me excited and worried at the same time.

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