Star Wars: The Old Republic: Launch-Day Q and A (GameSpy)

It’s finally time — for some of us, at least. Five years and nine months after BioWare first announced it was working on an unnamed MMORPG project at its new Austin studio, Star Wars: The Old Republic today began the process of letting millions of players into its universe. We took the opportunity to ask Lead Designer James Ohlen our many still-burning questions. How quickly will new content come out? Will we have guild-owned capital ships? Playable Wookiees? UI mods? A deeper space-combat game? Read on to find out.

Click here to read the full interview.


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