The Viking Renaissance (The Escapist)

Few historical settings seem so appropriate for videogames as Viking-age Scandinavia. Even if you disregard its grim mythology and sagas stuffed with stoic comitati, it’s hard to dismiss the entertainment potential offered by a society that produced kings with names like Eric Bloodaxe. And yet, until Skyrim, videogame developers have done exactly that for the most part. That’s not to say that videogames are strangers to elements of Norse mythology (consider, for instance, the wolf Sif in Dark Souls or the Jormungand Brood of StarCraft), but extensive Viking settings and storylines in videogames are less common than air conditioners in Iceland.

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