Path of the Jedi #4 (GameSpy)

Companions in Star Wars: The Old Republic? The idea originally struck me as ludicrous as developing deep relationships with a Warlock’s Voidwalker in World of Warcraft or a Lore-master’s raven in Lord of the Rings Online. But now, 24 levels in, it’s clear that the companion system is one of the game’s strongest points, particularly since the difficulty increases enough around level 18 that it’s extremely challenging to advance without it. This, I believe, is one of the aspects of SW:TOR that may fend off accusations that the game is a little too much like WoW, particularly when you factor in your companions’ non-combat abilities.

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