You can already see the signs of dissention in Guild Wars 2’s official forums. One player complains that Guild Wars 2’s combat isn’t anywhere near as action-based as TERA’s (and therefore it sucks), another person says leveling feels too much like a grind, and some of ArenaNet’s diehards say it feels too different from Guild Wars 1 for their tastes. It’s the sort of critical ball that started rolling with blinding speed about a month after Star Wars: The Old Republic’s release and led to one of the most negative player backlashes in MMORPG history. But despite all that, I don’t think Guild Wars 2 will suffer the same fate. Sure, some of these concerns are valid, but I think ArenaNet has made enough good decisions to keep fans happy.