EverQuest Next and Player Interaction (IGN)


EverQuest Next may have dazzled us with promises of a destructible fantasy world and parkour-trained heroes during the MMORPG’s recent unveiling, but once you ventured beyond the carefully prepared videos and statements, you ran into a near-unassailable wall of evasive answers. Key features such as PvP and group-based combat remain cloaked in secrecy, as does that all-important ingredient to an MMO’s well-being: social interaction. Regardless, based on little slips I heard throughout the weekend and in my own chats with the developers, I was able to scrounge up a rudimentary understanding of what awaits those of us who still play MMORPGs to meet and interact with new people.

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