A great RPG is one where choices actually matter, but The Witcher 2: Assassins of Kings takes that to an entirely new level. Instead of merely swapping out a few dialogue lines and enemies, certain decisions affect the outcome of your entire story, thus leading you into vastly different settings and confrontations. More than that, The Witcher 2 is dark fantasy done right, and not just a bunch of regurgitated JRR Tolkein tropes. We see guerrilla elves running wild and sad, dilapidated dwarven cities together in a detailed world that’s almost as striking on the Xbox 360 as on the PC. Even with its tough learning curve, it’s a journey worth taking.