WildStar Hands-On: Is Innovation Overrated? (PC Gamer)

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Mike Donatelli, design director for Carbine’s upcoming MMORPG WildStar, isn’t exactly your friendly neighborhood developer. The games community could probably use a bit more folks like him. Back during PAX Prime, he tells me, a casual raider complained about how WildStar seemed designed to keep him from getting top-tier gear without joining a 40-man raiding guild. “Then don’t play,” Donatelli said. “We try to make it open so you dip your toes in and see if you like the game, but sooner or later you’re going to have to commit.”

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