State of Decay: Breakdown Review (GameSpot)

State of Decay: Breakdown raises an important question: does downloadable content still count as content when it takes out more content than it adds? After all, this is still Trumbull Valley as we left it back in June, but here there are no squabbles with military hard-asses or heroic attempts to overcome blocked mountain passages.…

GTA: San Andreas for iOS Review (IGN)

They say you never forget how to ride a bike, but you couldn’t tell it from my first few minutes with the iOS port of Grand Theft Auto: San Andreas. Rival gang members were on my tail, my friends were speeding down highways and alleys on bikes of their own, and even the cops were…

LOTRO: Helm’s Deep Review (GameFront)

Atwald the minstrel, jerk that he is, showed his face about three hours into my playthrough of Helm’s Deep. Not for him the mundane tasks of picking eight flowers for medicine or slicing hides off of six deer—oh, no. “Is this really and truly how you chose to spend your time?” he asks, mocking my…

How to Survive Review (Official Xbox Magazine)

Is it still possible to make a unique zombie game? How to Survive insists on the affirmative, but its ambitious mix of Dead Island-inspired ambiance and dual-stick shooting never quite finds the brains it seeks. The featherweight story holds promise, but its potential rots away over the six or so hours you spend leading one…

The Stanley Parable Review (GameFront)

I’m about five hours into the Stanley Parable, and I’m still not sure how far down the rabbit hole goes. Just when I thought I’d explored every shadow of every corner and heard each nuance of the exasperated narrator’s lines, I’d find myself walking through doors I’d never noticed before and creeping down dark hallways…

Glare Review (IGN)

So much of Glare revolves waving around a flashlight of sorts that I wouldn’t be surprised if Maglite contacted developer Phobic Studios in the hopes of some kind of cross-promotion. You shine it when blasting aliens, you shine it when jumping from anchor points embedded in walls, and you even shine it to make bouncy…

Dragon’s Prophet Review (IGN)

Lumpy may be a dragon by blood, but he sure as hell doesn’t look like one. Earthbound, shaggy, and possibly stinky, he looks more like a yak with a garbage can lid surgically embedded in his back than something Game of Thrones’ Daenerys Targaryen would use to intimidate the slavers of Astapor. And yet he’s…